lenn
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a999d9c064
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Refactor to hand-mode UI and reorganize WGSL shader
Replace spatial force / stats panels with unified hand force panels; simplify app.rs wiring and reorganize shader.wgsl for the hand rendering layout.
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2026-07-03 13:41:02 +08:00 |
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lenn
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1ed729f8da
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Prepare Windows installer release
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2026-06-30 17:43:02 +08:00 |
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lenn
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d4f160af75
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Integrate hand gateway and spatial force rendering
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2026-06-29 18:55:42 +08:00 |
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lennlouisgeek
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f30ebcf20b
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Add pressure visual modes and breakout game
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2026-06-29 03:13:57 +08:00 |
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lennlouisgeek
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eab24fc2bf
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update
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2026-06-28 23:29:13 +08:00 |
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lennlouisgeek
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f74d8e5013
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daily update
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2026-06-28 23:07:10 +08:00 |
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lenn
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b3fa3c8341
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Use hand texture as render background
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2026-06-26 16:59:58 +08:00 |
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lenn
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156df50d33
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Add textured OBJ model rendering
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2026-06-25 17:41:18 +08:00 |
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lenn
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ec46e53c75
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refactor: 迁移 shader.wgsl 至 static/wgsl/,新增 model 模块
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2026-06-24 17:32:14 +08:00 |
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