Commit Graph

10 Commits

Author SHA1 Message Date
lenn
5264f0c247 Tune hand-tip and palm chip layout coordinates
Adjust HandTipMatrix / HandPalmChip center, angle, and size in render.rs and propagate the spacing tweak through shader.wgsl.
2026-07-03 15:30:25 +08:00
lenn
a999d9c064 Refactor to hand-mode UI and reorganize WGSL shader
Replace spatial force / stats panels with unified hand force panels; simplify app.rs wiring and reorganize shader.wgsl for the hand rendering layout.
2026-07-03 13:41:02 +08:00
lenn
1ed729f8da Prepare Windows installer release 2026-06-30 17:43:02 +08:00
lenn
d4f160af75 Integrate hand gateway and spatial force rendering 2026-06-29 18:55:42 +08:00
lennlouisgeek
f30ebcf20b Add pressure visual modes and breakout game 2026-06-29 03:13:57 +08:00
lennlouisgeek
eab24fc2bf update 2026-06-28 23:29:13 +08:00
lennlouisgeek
f74d8e5013 daily update 2026-06-28 23:07:10 +08:00
lenn
b3fa3c8341 Use hand texture as render background 2026-06-26 16:59:58 +08:00
lenn
156df50d33 Add textured OBJ model rendering 2026-06-25 17:41:18 +08:00
lenn
ec46e53c75 refactor: 迁移 shader.wgsl 至 static/wgsl/,新增 model 模块 2026-06-24 17:32:14 +08:00