refactor: 配置面板改造为顶部固定栏 + 压力归一化优化

This commit is contained in:
lenn
2026-07-06 14:07:23 +08:00
parent 5264f0c247
commit c4bccc1747
4 changed files with 194 additions and 44 deletions

View File

@@ -217,7 +217,13 @@ impl EskinDesktopApp {
}
fn draw_workspace(&mut self, ui: &mut egui::Ui) {
self.draw_wgpu_background_rect(ui, ui.max_rect());
let screen = ui.max_rect();
let workspace = egui::Rect::from_min_max(
screen.left_top()
+ egui::vec2(0.0, layout::TITLE_BAR_HEIGHT + layout::CONFIG_BAR_HEIGHT),
screen.right_bottom(),
);
self.draw_wgpu_background_rect(ui, workspace);
}
fn draw_split_workspace(&mut self, ui: &mut egui::Ui) {
@@ -475,17 +481,6 @@ impl EskinDesktopApp {
} else {
panel_restore_item(ui, "统计", &mut self.stats_panel);
}
if ui
.add_sized(
egui::vec2(ui.available_width(), 0.0),
egui::Button::new("打砖块"),
)
.clicked()
{
self.breakout_visible = true;
close_menu = true;
}
ui.separator();
if ui
@@ -499,7 +494,6 @@ impl EskinDesktopApp {
self.export_panel.visible = true;
self.matrix_config_panel.visible = true;
self.stats_panel.visible = true;
self.breakout_visible = true;
close_menu = true;
}
});
@@ -676,16 +670,45 @@ fn normalize_pressure_samples(raw: &[u32]) -> PressureSamples {
fn normalize_pressure_value(value: u32) -> [f32; 2] {
const RANGE_MIN: f32 = 0.0;
const RANGE_MAX: f32 = 7000.0;
const DISPLAY_GAMMA: f32 = 0.45;
let raw_value = value as f32;
let mapped = ((raw_value - RANGE_MIN) / (RANGE_MAX - RANGE_MIN)).clamp(0.0, 1.0);
let intensity = if raw_value <= RANGE_MIN + 4.0 {
0.0
} else {
mapped.powf(DISPLAY_GAMMA)
};
let display_value = if raw_value <= RANGE_MIN + 4.0 {
0.0
} else {
raw_value.round().min(9999.0)
};
[mapped, display_value]
[intensity, display_value]
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn pressure_normalization_makes_low_hand_values_visible() {
let [zero_intensity, zero_label] = normalize_pressure_value(4);
assert_eq!(zero_intensity, 0.0);
assert_eq!(zero_label, 0.0);
let [low_intensity, low_label] = normalize_pressure_value(100);
assert!(
low_intensity > 0.10,
"low hand-gateway values should be visible in the wgpu dot matrix"
);
assert_eq!(low_label, 100.0);
let [max_intensity, max_label] = normalize_pressure_value(7000);
assert_eq!(max_intensity, 1.0);
assert_eq!(max_label, 7000.0);
}
}
impl eframe::App for EskinDesktopApp {

View File

@@ -1246,11 +1246,11 @@ fn build_hand_palm_dot_instances(
for row in 0..chip.rows {
for col in 0..chip.cols {
let index = (row * chip.cols + col) as usize;
let offset = match chip_index {
0 => HAND_PALM_HORIZONTAL_OFFSET,
_ => HAND_PALM_VERTICAL_OFFSET,
};
let index = hand_palm_pressure_index(chip_index, row, col, chip.rows, chip.cols);
let [normalized, display_value] =
sample_pressure_at(pressure, offset + index, index);
@@ -1278,6 +1278,20 @@ fn build_hand_palm_dot_instances(
instances
}
fn hand_palm_pressure_index(
chip_index: usize,
row: u32,
col: u32,
rows: u32,
cols: u32,
) -> usize {
if chip_index == 0 {
(col * rows + (rows - 1 - row)) as usize
} else {
(row * cols + col) as usize
}
}
fn sample_pressure_at(pressure: &[[f32; 2]], index: usize, fallback_index: usize) -> [f32; 2] {
pressure
.get(index)
@@ -1409,3 +1423,24 @@ impl GlyphInstance {
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn hand_palm_horizontal_uses_column_major_pressure_order() {
assert_eq!(hand_palm_pressure_index(0, 0, 0, 5, 14), 4);
assert_eq!(hand_palm_pressure_index(0, 1, 0, 5, 14), 3);
assert_eq!(hand_palm_pressure_index(0, 0, 1, 5, 14), 9);
assert_eq!(hand_palm_pressure_index(0, 4, 13, 5, 14), 65);
}
#[test]
fn hand_palm_vertical_keeps_row_major_pressure_order() {
assert_eq!(hand_palm_pressure_index(1, 0, 0, 11, 4), 0);
assert_eq!(hand_palm_pressure_index(1, 0, 1, 11, 4), 1);
assert_eq!(hand_palm_pressure_index(1, 1, 0, 11, 4), 4);
assert_eq!(hand_palm_pressure_index(1, 10, 3, 11, 4), 43);
}
}

View File

@@ -61,6 +61,7 @@ pub const METRICS: DesignMetrics = DesignMetrics {
pub mod layout {
pub const TITLE_BAR_HEIGHT: f32 = 36.0;
pub const CONFIG_BAR_HEIGHT: f32 = 38.0;
pub const CENTER_PANEL_TOP: f32 = 48.0;
pub const LEFT_X: f32 = 24.0;
pub const RIGHT_X: f32 = 1328.0;

143
src/ui.rs
View File

@@ -387,47 +387,134 @@ fn draw_connect_action_row(
pub fn draw_config_panel(
ctx: &egui::Context,
panel: &mut FloatingPanelState,
_panel: &mut FloatingPanelState,
config: &mut ConfigPanelState,
connection: &ConnectionManager,
recorder: &Recorder,
stats: SerialIoStats,
_stats: SerialIoStats,
sample_rate_hz: f32,
render_rate_hz: f32,
) -> Option<SerialMode> {
let mut changed_mode = None;
let changed_mode = None;
let conn_state = connection.state();
let panel_width = responsive_panel_width(ctx, 560.0, 340.0);
config.connected = matches!(
conn_state,
ConnectionState::Connected | ConnectionState::Streaming
);
panel.visible = true;
draw_pinned_panel(ctx, panel, "配置", "config_panel", 560.0, 340.0, |ui| {
ui.set_min_width(panel_width);
ui.set_max_width(panel_width);
let screen = ctx.content_rect();
let bar_rect = egui::Rect::from_min_size(
egui::pos2(screen.left(), screen.top() + layout::TITLE_BAR_HEIGHT),
egui::vec2(screen.width(), layout::CONFIG_BAR_HEIGHT),
);
if let Some(mode) = draw_mode_row(ui, config) {
changed_mode = Some(mode);
egui::Area::new(egui::Id::new("config_top_bar"))
.fixed_pos(bar_rect.min)
.order(egui::Order::Foreground)
.show(ctx, |ui| {
ui.set_min_size(bar_rect.size());
ui.painter()
.rect_filled(ui.max_rect(), egui::CornerRadius::ZERO, ONE_DARK_PRO.panel_deep);
ui.painter().line_segment(
[ui.max_rect().left_top(), ui.max_rect().right_top()],
egui::Stroke::new(1.0, ONE_DARK_PRO.border_soft),
);
ui.painter().line_segment(
[ui.max_rect().left_bottom(), ui.max_rect().right_bottom()],
egui::Stroke::new(1.0, ONE_DARK_PRO.border_soft),
);
ui.add_space(5.0);
ui.horizontal(|ui| {
ui.add_space(8.0);
ui.spacing_mut().item_spacing = egui::vec2(8.0, 0.0);
config.mode = SerialMode::Hand;
config.baud_rate = SerialMode::Hand.baud_rate();
ui.colored_label(dim_text(), "配置面板");
ui.add_space(8.0);
ui.colored_label(dim_text(), "模式");
ui.add_sized(
egui::vec2(102.0, 28.0),
style::mode_button("手掌模块", true),
);
ui.add_space(12.0);
ui.label(style::field_label("端口"));
egui::ComboBox::from_id_salt("config_top_bar_ports")
.width(180.0)
.selected_text(if config.port.is_empty() {
"无可用串口".to_owned()
} else {
config.port.clone()
})
.show_ui(ui, |ui| {
for port in &config.available_ports {
ui.selectable_value(&mut config.port, port.clone(), port.as_str());
}
});
if ui
.add(style::icon_button(
egui::RichText::new("").color(ONE_DARK_PRO.text).size(16.0),
METRICS.icon_button,
))
.on_hover_text("刷新串口")
.clicked()
{
refresh_config_ports(config);
}
// draw_mode_row(ui, config);
ui.separator();
draw_connection_row(ui, config, connection, recorder, conn_state);
ui.add_space(8.0);
// Legacy serial parameter grid is intentionally kept commented for future hardware:
// draw_serial_grid(ui, config);
// ui.add_space(8.0);
draw_mode_body(
ui,
config,
conn_state,
stats,
sample_rate_hz,
render_rate_hz,
ui.add_space(10.0);
ui.label(style::value_text(format!("波特率 {}", config.baud_rate)));
ui.add_space(10.0);
ui.colored_label(dim_text(), "状态");
ui.colored_label(
connection_status_color(conn_state),
connection_status_text(conn_state),
);
ui.add_space(8.0);
let is_connected = matches!(
conn_state,
ConnectionState::Connected | ConnectionState::Streaming
);
let button_text = if is_connected { "断开" } else { "连接" };
if ui
.add_sized(
egui::vec2(118.0, 28.0),
if is_connected {
style::danger_button(button_text)
} else {
style::primary_button(button_text)
},
)
.clicked()
{
if is_connected {
connection.disconnect();
} else if !config.port.is_empty() {
connection.connect(
&config.port,
12,
7,
config.mode.baud_rate(),
config.mode.protocol(),
recorder.clone(),
);
}
}
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
ui.label(style::value_text(format!("{render_rate_hz:.1} Hz")));
ui.colored_label(dim_text(), "画面刷新率");
ui.add_space(18.0);
ui.label(style::value_text(format!("{sample_rate_hz:.1} Hz")));
ui.colored_label(dim_text(), "采样率");
});
});
});
changed_mode
}
@@ -1261,7 +1348,7 @@ fn paint_spatial_force_gauge(
fn draw_pinned_panel(
ctx: &egui::Context,
panel: &mut FloatingPanelState,
_panel: &mut FloatingPanelState,
title: &'static str,
id: &'static str,
preferred_width: f32,
@@ -1270,7 +1357,11 @@ fn draw_pinned_panel(
) {
let panel_width = responsive_panel_width(ctx, preferred_width, min_width);
let max_height = responsive_panel_height(ctx, ctx.content_rect().height(), 180.0);
let pos = responsive_panel_pos(ctx, panel.default_pos, panel_width);
let viewport = viewport_panel_rect(ctx);
let x = (viewport.center().x - panel_width * 0.5)
.clamp(viewport.left(), (viewport.right() - panel_width).max(viewport.left()));
let y = viewport.top() + layout::TITLE_BAR_HEIGHT + PANEL_VIEWPORT_MARGIN;
let pos = egui::pos2(x, y);
egui::Window::new(title)
.id(egui::Id::new(id))