diff --git a/src/app.rs b/src/app.rs index 20cd29f..019380d 100644 --- a/src/app.rs +++ b/src/app.rs @@ -1084,7 +1084,7 @@ struct PressureColorRange { // The shader begins its orange-to-red transition at intensity 0.66. With this // gamma, a raw cell value at 80% of its configured range maps to that point. -const PRESSURE_COLOR_GAMMA: f32 = 1.86; +const PRESSURE_COLOR_GAMMA: f32 = 1.5; impl PressureColorRange { const fn new(min: u32, max: u32) -> Self {