Prepare Windows installer release
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@@ -1,5 +1,5 @@
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#![allow(dead_code)]
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
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mod app;
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mod breakout;
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mod connection;
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@@ -29,7 +29,7 @@ pub struct DesignMetrics {
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}
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pub const ONE_DARK_PRO: AppTheme = AppTheme {
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bg: egui::Color32::from_rgb(30, 40, 50),
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bg: egui::Color32::BLACK,
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panel: egui::Color32::from_rgb(22, 28, 35),
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panel_strong: egui::Color32::from_rgb(34, 43, 54),
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panel_deep: egui::Color32::from_rgb(15, 20, 27),
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@@ -699,8 +699,8 @@ pub fn draw_stats_panel(
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force_history: &[f32],
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_spatial_force: Option<HudSpatialForce>,
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) {
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const PANEL_WIDTH: f32 = 420.0;
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const PANEL_HEIGHT: f32 = 380.0;
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const PANEL_WIDTH: f32 = 380.0;
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const PANEL_HEIGHT: f32 = 340.0;
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const PANEL_OUTSIDE_GAP: f32 = 18.0;
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let force_active = has_recent_resultant_force(force_history);
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