更新ui中

This commit is contained in:
lenn
2026-07-21 17:36:46 +08:00
parent 0a9fea0f0a
commit 0d1296c482
16 changed files with 323 additions and 190 deletions

View File

@@ -3,7 +3,7 @@ use crate::connection::ConnectionManager;
use crate::force::{ForceEstimatorState, HudSpatialForce}; use crate::force::{ForceEstimatorState, HudSpatialForce};
use crate::recording::Recorder; use crate::recording::Recorder;
use crate::render::{ActiveMode, FingerMode, HandGatewayMode}; use crate::render::{ActiveMode, FingerMode, HandGatewayMode};
use crate::style::{ONE_DARK_PRO, apply_fonts, apply_theme, layout}; use crate::style::{self, ONE_DARK_PRO, apply_fonts, apply_theme, dim_text, layout};
use crate::ui::SerialMode; use crate::ui::SerialMode;
use crate::{ use crate::{
matrix::{MATRIX_COLS, MATRIX_ROWS}, matrix::{MATRIX_COLS, MATRIX_ROWS},
@@ -13,8 +13,8 @@ use crate::{
}, },
ui::{ ui::{
ConfigPanelState, ConnectPanelState, FloatingPanelState, MatrixConfigState, ConfigPanelState, ConnectPanelState, FloatingPanelState, MatrixConfigState,
draw_config_panel, draw_export_panel, draw_hand_force_panels, draw_matrix_config_panel, draw_config_panel, draw_export_panel, draw_hand_force_panels, draw_stats_panel,
draw_stats_panel, panel_restore_item, panel_restore_item,
}, },
}; };
use eframe::{egui, egui_wgpu}; use eframe::{egui, egui_wgpu};
@@ -159,15 +159,15 @@ impl EskinDesktopApp {
let color = egui::Color32::from_rgb(255, 196, 54); let color = egui::Color32::from_rgb(255, 196, 54);
let glow = egui::Color32::from_rgba_unmultiplied(255, 196, 54, 58); let glow = egui::Color32::from_rgba_unmultiplied(255, 196, 54, 58);
painter.line_segment([center, end], egui::Stroke::new(9.0, glow)); painter.line_segment([center, end], egui::Stroke::new(9.0_f32, glow));
painter.line_segment([center, end], egui::Stroke::new(2.4, color)); painter.line_segment([center, end], egui::Stroke::new(2.4_f32, color));
painter.line_segment( painter.line_segment(
[end, end - direction * 14.0 + side * 7.0], [end, end - direction * 14.0 + side * 7.0],
egui::Stroke::new(2.4, color), egui::Stroke::new(2.4_f32, color),
); );
painter.line_segment( painter.line_segment(
[end, end - direction * 14.0 - side * 7.0], [end, end - direction * 14.0 - side * 7.0],
egui::Stroke::new(2.4, color), egui::Stroke::new(2.4_f32, color),
); );
painter.circle_filled(center, 4.2, color); painter.circle_filled(center, 4.2, color);
} }
@@ -265,7 +265,7 @@ impl EskinDesktopApp {
); );
ui.painter().line_segment( ui.painter().line_segment(
[title_bar_rect.left_bottom(), title_bar_rect.right_bottom()], [title_bar_rect.left_bottom(), title_bar_rect.right_bottom()],
egui::Stroke::new(1.0, ONE_DARK_PRO.border), egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border),
); );
// Drag-to-move: double-click to maximize, drag to move // Drag-to-move: double-click to maximize, drag to move
@@ -306,14 +306,14 @@ impl EskinDesktopApp {
btn_close_center + egui::vec2(-3.0, -3.0), btn_close_center + egui::vec2(-3.0, -3.0),
btn_close_center + egui::vec2(3.0, 3.0), btn_close_center + egui::vec2(3.0, 3.0),
], ],
egui::Stroke::new(1.5, egui::Color32::from_rgb(80, 0, 0)), egui::Stroke::new(1.5_f32, egui::Color32::from_rgb(80, 0, 0)),
); );
ui.painter().line_segment( ui.painter().line_segment(
[ [
btn_close_center + egui::vec2(3.0, -3.0), btn_close_center + egui::vec2(3.0, -3.0),
btn_close_center + egui::vec2(-3.0, 3.0), btn_close_center + egui::vec2(-3.0, 3.0),
], ],
egui::Stroke::new(1.5, egui::Color32::from_rgb(80, 0, 0)), egui::Stroke::new(1.5_f32, egui::Color32::from_rgb(80, 0, 0)),
); );
} }
if close_resp.clicked() { if close_resp.clicked() {
@@ -332,7 +332,7 @@ impl EskinDesktopApp {
btn_min_center + egui::vec2(-3.0, 0.0), btn_min_center + egui::vec2(-3.0, 0.0),
btn_min_center + egui::vec2(3.0, 0.0), btn_min_center + egui::vec2(3.0, 0.0),
], ],
egui::Stroke::new(1.5, egui::Color32::from_rgb(120, 80, 0)), egui::Stroke::new(1.5_f32, egui::Color32::from_rgb(120, 80, 0)),
); );
} }
if min_resp.clicked() { if min_resp.clicked() {
@@ -351,7 +351,7 @@ impl EskinDesktopApp {
ui.painter().rect_stroke( ui.painter().rect_stroke(
egui::Rect::from_center_size(btn_max_center, egui::vec2(s * 2.0, s * 2.0)), egui::Rect::from_center_size(btn_max_center, egui::vec2(s * 2.0, s * 2.0)),
egui::CornerRadius::same(1), egui::CornerRadius::same(1),
egui::Stroke::new(1.5, egui::Color32::from_rgb(0, 80, 10)), egui::Stroke::new(1.5_f32, egui::Color32::from_rgb(0, 80, 10)),
egui::StrokeKind::Outside, egui::StrokeKind::Outside,
); );
} }
@@ -362,7 +362,11 @@ impl EskinDesktopApp {
} }
} }
fn draw_floating_panels(&mut self, ctx: &egui::Context) { fn draw_floating_panels(
&mut self,
ctx: &egui::Context,
stats: crate::serial_core::serial::SerialIoStats,
) {
// draw_scene_panel(ctx, &mut self.scene_panel); // draw_scene_panel(ctx, &mut self.scene_panel);
// if self.config_state.mode == SerialMode::Hand && self.stats_panel.visible { // if self.config_state.mode == SerialMode::Hand && self.stats_panel.visible {
// self.config_panel.visible = false; // self.config_panel.visible = false;
@@ -376,6 +380,9 @@ impl EskinDesktopApp {
&mut self.config_state, &mut self.config_state,
&self.connection, &self.connection,
&self.recorder, &self.recorder,
stats,
100.0,
100.0,
) { ) {
self.switch_mode(next_mode); self.switch_mode(next_mode);
} }
@@ -398,7 +405,7 @@ impl EskinDesktopApp {
&self.recorder, &self.recorder,
&mut self.export_path, &mut self.export_path,
); );
draw_matrix_config_panel(ctx, &mut self.matrix_config_panel, &mut self.matrix_config); // draw_matrix_config_panel(ctx, &mut self.matrix_config_panel, &mut self.matrix_config);
} }
fn draw_panel_context_menu(&mut self, ctx: &egui::Context) { fn draw_panel_context_menu(&mut self, ctx: &egui::Context) {
@@ -590,7 +597,7 @@ fn paint_split_viewport_shell(
painter.rect_stroke( painter.rect_stroke(
rect, rect,
egui::CornerRadius::same(8), egui::CornerRadius::same(8),
egui::Stroke::new(1.0, ONE_DARK_PRO.border_soft), egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border_soft),
egui::StrokeKind::Outside, egui::StrokeKind::Outside,
); );
painter.line_segment( painter.line_segment(
@@ -598,7 +605,7 @@ fn paint_split_viewport_shell(
rect.left_top() + egui::vec2(12.0, 34.0), rect.left_top() + egui::vec2(12.0, 34.0),
rect.right_top() + egui::vec2(-12.0, 34.0), rect.right_top() + egui::vec2(-12.0, 34.0),
], ],
egui::Stroke::new(1.0, ONE_DARK_PRO.border_soft), egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border_soft),
); );
painter.text( painter.text(
rect.left_top() + egui::vec2(14.0, 16.0), rect.left_top() + egui::vec2(14.0, 16.0),
@@ -660,14 +667,50 @@ fn normalize_pressure_value(value: u32) -> [f32; 2] {
[mapped, display_value] [mapped, display_value]
} }
fn draw_config_bar_mode(ui: &mut egui::Ui, config: &mut ConfigPanelState) -> Option<SerialMode> {
let mut changed_to = None;
ui.horizontal(|ui| {
ui.colored_label(dim_text(), "单面指尖");
if mode_button(ui, &mut config.mode, SerialMode::Finger, "单面指尖") {
changed_to = Some(SerialMode::Finger);
}
// if mode_button(ui, &mut config.mode, SerialMode::Finger3D, "3D指尖") {
// changed_to = Some(SerialMode::Finger3D);
// }
if mode_button(ui, &mut config.mode, SerialMode::Hand, "展示手掌") {
changed_to = Some(SerialMode::Hand);
}
});
changed_to
}
fn mode_button(
ui: &mut egui::Ui,
mode: &mut SerialMode,
value: SerialMode,
label: &'static str,
) -> bool {
let clicked = ui.add(style::mode_button(label, *mode == value)).clicked();
if clicked && *mode != value {
*mode = value;
true
} else {
false
}
}
impl eframe::App for EskinDesktopApp { impl eframe::App for EskinDesktopApp {
fn ui(&mut self, ui: &mut egui::Ui, frame: &mut eframe::Frame) { fn ui(&mut self, ui: &mut egui::Ui, frame: &mut eframe::Frame) {
let ctx = ui.ctx().clone(); let ctx = ui.ctx().clone();
let stats = self.connection.stats();
self.update_pressure_matrix(); self.update_pressure_matrix();
self.draw_workspace(ui); self.draw_workspace(ui);
self.draw_title_bar(ui, frame); self.draw_title_bar(ui, frame);
self.draw_floating_panels(&ctx); self.draw_floating_panels(&ctx, stats);
self.draw_panel_context_menu(&ctx); self.draw_panel_context_menu(&ctx);
// Keep repainting while the wgpu background is a realtime viewport. // Keep repainting while the wgpu background is a realtime viewport.

View File

@@ -249,7 +249,11 @@ impl BreakoutGame {
} }
fn launch_ball(&mut self) { fn launch_ball(&mut self) {
let direction = if self.level % 2 == 0 { -0.24 } else { 0.24 }; let direction = if self.level.is_multiple_of(2) {
-0.24
} else {
0.24
};
self.ball_pos = egui::pos2(self.paddle_x, PADDLE_Y - PADDLE_H - BALL_RADIUS); self.ball_pos = egui::pos2(self.paddle_x, PADDLE_Y - PADDLE_H - BALL_RADIUS);
self.ball_vel = egui::vec2(direction, -1.0).normalized() * BALL_SPEED; self.ball_vel = egui::vec2(direction, -1.0).normalized() * BALL_SPEED;
} }
@@ -372,7 +376,7 @@ impl BreakoutGame {
painter.rect_stroke( painter.rect_stroke(
rect, rect,
egui::CornerRadius::same(6), egui::CornerRadius::same(6),
egui::Stroke::new(1.0, color_alpha(ONE_DARK_PRO.accent, 110)), egui::Stroke::new(1.0_f32, color_alpha(ONE_DARK_PRO.accent, 110)),
egui::StrokeKind::Outside, egui::StrokeKind::Outside,
); );
@@ -469,7 +473,7 @@ fn circle_hits_rect(center: egui::Pos2, radius: f32, rect: egui::Rect) -> bool {
fn status_chip(ui: &mut egui::Ui, label: &'static str, value: impl ToString, color: egui::Color32) { fn status_chip(ui: &mut egui::Ui, label: &'static str, value: impl ToString, color: egui::Color32) {
egui::Frame::new() egui::Frame::new()
.fill(color_alpha(ONE_DARK_PRO.panel_deep, 190)) .fill(color_alpha(ONE_DARK_PRO.panel_deep, 190))
.stroke(egui::Stroke::new(1.0, color_alpha(color, 92))) .stroke(egui::Stroke::new(1.0_f32, color_alpha(color, 92)))
.corner_radius(egui::CornerRadius::same(4)) .corner_radius(egui::CornerRadius::same(4))
.inner_margin(egui::Margin::symmetric(8, 4)) .inner_margin(egui::Margin::symmetric(8, 4))
.show(ui, |ui| { .show(ui, |ui| {
@@ -514,7 +518,7 @@ fn paint_arena_grid(painter: &egui::Painter, rect: egui::Rect) {
painter.rect_stroke( painter.rect_stroke(
rect, rect,
egui::CornerRadius::same(6), egui::CornerRadius::same(6),
egui::Stroke::new(1.0, color_alpha(ONE_DARK_PRO.accent, 70)), egui::Stroke::new(1.0_f32, color_alpha(ONE_DARK_PRO.accent, 70)),
egui::StrokeKind::Inside, egui::StrokeKind::Inside,
); );
} }
@@ -531,7 +535,7 @@ fn paint_brick(painter: &egui::Painter, arena: egui::Rect, brick: &Brick, index:
painter.rect_stroke( painter.rect_stroke(
rect.expand(4.0 * brick.flash), rect.expand(4.0 * brick.flash),
egui::CornerRadius::same(4), egui::CornerRadius::same(4),
egui::Stroke::new(1.4, color_alpha(ONE_DARK_PRO.accent_hot, alpha)), egui::Stroke::new(1.4_f32, color_alpha(ONE_DARK_PRO.accent_hot, alpha)),
egui::StrokeKind::Outside, egui::StrokeKind::Outside,
); );
} }
@@ -564,7 +568,7 @@ fn paint_control_meter(painter: &egui::Painter, arena: egui::Rect, control: Brea
painter.rect_stroke( painter.rect_stroke(
meter, meter,
egui::CornerRadius::same(4), egui::CornerRadius::same(4),
egui::Stroke::new(1.0, color_alpha(ONE_DARK_PRO.border, 120)), egui::Stroke::new(1.0_f32, color_alpha(ONE_DARK_PRO.border, 120)),
egui::StrokeKind::Outside, egui::StrokeKind::Outside,
); );
let center_x = meter.center().x; let center_x = meter.center().x;
@@ -573,7 +577,7 @@ fn paint_control_meter(painter: &egui::Painter, arena: egui::Rect, control: Brea
egui::pos2(center_x, meter.top()), egui::pos2(center_x, meter.top()),
egui::pos2(center_x, meter.bottom()), egui::pos2(center_x, meter.bottom()),
], ],
egui::Stroke::new(1.0, ONE_DARK_PRO.border_soft), egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border_soft),
); );
let marker_x = center_x + control.axis.clamp(-1.0, 1.0) * meter.width() * 0.45; let marker_x = center_x + control.axis.clamp(-1.0, 1.0) * meter.width() * 0.45;
painter.circle_filled( painter.circle_filled(

View File

@@ -179,6 +179,7 @@ impl Default for ConnectionManager {
} }
/// The blocking device loop that runs on a background thread. /// The blocking device loop that runs on a background thread.
#[allow(clippy::too_many_arguments)]
fn run_device_loop( fn run_device_loop(
port_name: &str, port_name: &str,
rows: u32, rows: u32,

View File

@@ -145,10 +145,10 @@ impl Recorder {
r.state == RecordingState::Recording || r.state == RecordingState::Paused, r.state == RecordingState::Recording || r.state == RecordingState::Paused,
"nothing to stop" "nothing to stop"
); );
if r.state == RecordingState::Paused { if r.state == RecordingState::Paused
if let Some(ps) = r.pause_start.take() { && let Some(ps) = r.pause_start.take()
r.paused_duration_ms += ps.elapsed().as_millis() as u64; {
} r.paused_duration_ms += ps.elapsed().as_millis() as u64;
} }
r.state = RecordingState::Idle; r.state = RecordingState::Idle;
Ok(()) Ok(())
@@ -317,15 +317,14 @@ impl Recorder {
} }
// Set the start instant so duration_ms() reports the imported span // Set the start instant so duration_ms() reports the imported span
if !r.frames.is_empty() { if !r.frames.is_empty()
if let Some(last) = r.frames.last() { && let Some(last) = r.frames.last()
// Pretend the recording happened `last.timestamp_ms` ago {
// so that elapsed_ms() would return that value. // Pretend the recording happened `last.timestamp_ms` ago
// We store a "fake" start by noting the offset. // so that elapsed_ms() would return that value.
r.start = // We store a "fake" start by noting the offset.
Some(Instant::now() - std::time::Duration::from_millis(last.timestamp_ms)); r.start = Some(Instant::now() - std::time::Duration::from_millis(last.timestamp_ms));
r.paused_duration_ms = 0; r.paused_duration_ms = 0;
}
} }
Ok(()) Ok(())

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@@ -457,6 +457,7 @@ fn create_color_material(
)) ))
} }
#[allow(clippy::too_many_arguments)]
fn create_material( fn create_material(
device: &wgpu::Device, device: &wgpu::Device,
texture_bind_group_layout: &wgpu::BindGroupLayout, texture_bind_group_layout: &wgpu::BindGroupLayout,
@@ -702,6 +703,7 @@ fn append_gltf_node_meshes(
Ok(()) Ok(())
} }
#[allow(clippy::too_many_arguments)]
fn append_gltf_primitive_mesh( fn append_gltf_primitive_mesh(
mesh_name: &str, mesh_name: &str,
primitive_index: usize, primitive_index: usize,
@@ -969,7 +971,7 @@ fn rgba_from_chunks(
read_component: fn(&[u8]) -> u8, read_component: fn(&[u8]) -> u8,
) -> anyhow::Result<Vec<u8>> { ) -> anyhow::Result<Vec<u8>> {
let pixel_width = channels * component_width; let pixel_width = channels * component_width;
if pixel_width == 0 || pixels.len() % pixel_width != 0 { if pixel_width == 0 || !pixels.len().is_multiple_of(pixel_width) {
bail!("invalid glTF image byte length for {channels} channels"); bail!("invalid glTF image byte length for {channels} channels");
} }

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@@ -146,7 +146,7 @@ impl HandGatewayCodec {
} }
pub fn parse_node_payload(data: &[u8]) -> Result<Vec<u16>, CodecError> { pub fn parse_node_payload(data: &[u8]) -> Result<Vec<u16>, CodecError> {
if data.len() % 2 != 0 { if !data.len().is_multiple_of(2) {
return Err(CodecError::InvalidLength); return Err(CodecError::InvalidLength);
} }

View File

@@ -31,7 +31,7 @@ impl TactileACodec {
} }
pub fn parse_data_frame(data: &[u8]) -> Result<Vec<i32>, CodecError> { pub fn parse_data_frame(data: &[u8]) -> Result<Vec<i32>, CodecError> {
if data.len() % 2 != 0 { if !data.len().is_multiple_of(2) {
return Err(CodecError::InvalidLength); return Err(CodecError::InvalidLength);
} }
@@ -132,7 +132,7 @@ impl Codec<TactileAFrame> for TactileACodec {
let need_check_data = self.buffer[0..14 + except_data_len].to_vec(); let need_check_data = self.buffer[0..14 + except_data_len].to_vec();
let payload = self.buffer[14..14 + except_data_len].to_vec(); let payload = self.buffer[14..14 + except_data_len].to_vec();
let crc8_itu_alg = crc::Crc::<u8>::new(&crc::CRC_8_I_432_1); let crc8_itu_alg = crc::Crc::<u8>::new(&crc::CRC_8_I_432_1);
let checksum = crc8_itu_alg.checksum(&need_check_data.as_slice()); let checksum = crc8_itu_alg.checksum(need_check_data.as_slice());
if self.buffer[frame_length - 1] != checksum { if self.buffer[frame_length - 1] != checksum {
log::debug!( log::debug!(
"checksum mismatch: expected {:02X}, got {:02X}, frame_len={}", "checksum mismatch: expected {:02X}, got {:02X}, frame_len={}",

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@@ -87,7 +87,7 @@ impl PztProcessor {
return 0.0; return 0.0;
} }
if n % 2 == 0 { if n.is_multiple_of(2) {
(sorted[n / 2 - 1] + sorted[n / 2]) / 2.0 (sorted[n / 2 - 1] + sorted[n / 2]) / 2.0
} else { } else {
sorted[n / 2] sorted[n / 2]

View File

@@ -24,6 +24,7 @@ pub enum SerialProtocol {
/// Runs the serial polling loop on the calling (background) thread. /// Runs the serial polling loop on the calling (background) thread.
/// Sends decoded pressure matrix data (Vec<i32>) to the output channel. /// Sends decoded pressure matrix data (Vec<i32>) to the output channel.
#[allow(clippy::too_many_arguments)]
pub fn run_serial_loop( pub fn run_serial_loop(
port: &mut dyn ReadWrite, port: &mut dyn ReadWrite,
rows: usize, rows: usize,
@@ -73,11 +74,11 @@ fn run_tactile_a_loop(
} }
// Send poll request // Send poll request
if let Ok(req_bytes) = codec.encode(&req_frame) { if let Ok(req_bytes) = codec.encode(&req_frame)
if port.write_all(&req_bytes).is_ok() { && port.write_all(&req_bytes).is_ok()
io_stats.tx_bytes += req_bytes.len() as u64; {
publish_stats(stats_tx, io_stats); io_stats.tx_bytes += req_bytes.len() as u64;
} publish_stats(stats_tx, io_stats);
} }
// Read response with poll interval // Read response with poll interval
@@ -93,15 +94,15 @@ fn run_tactile_a_loop(
publish_stats(stats_tx, io_stats); publish_stats(stats_tx, io_stats);
if let Ok(frames) = codec.decode(&buffer[..n], session_started_at) { if let Ok(frames) = codec.decode(&buffer[..n], session_started_at) {
for frame in frames { for frame in frames {
if let TactileAFrame::Rep(rep) = frame { if let TactileAFrame::Rep(rep) = frame
if let Ok(vals) = TactileACodec::parse_data_frame(&rep.payload) { && let Ok(vals) = TactileACodec::parse_data_frame(&rep.payload)
if let Some(recorder) = recorder { {
let pressures: Vec<u32> = if let Some(recorder) = recorder {
vals.iter().map(|v| (*v).max(0) as u32).collect(); let pressures: Vec<u32> =
recorder.add_frame(&pressures); vals.iter().map(|v| (*v).max(0) as u32).collect();
} recorder.add_frame(&pressures);
let _ = sample_tx.try_send(vals);
} }
let _ = sample_tx.try_send(vals);
} }
} }
} }

View File

@@ -61,6 +61,7 @@ pub const METRICS: DesignMetrics = DesignMetrics {
pub mod layout { pub mod layout {
pub const TITLE_BAR_HEIGHT: f32 = 36.0; pub const TITLE_BAR_HEIGHT: f32 = 36.0;
pub const CONFIG_BAR_HEIGHT: f32 = 48.0;
pub const CENTER_PANEL_TOP: f32 = 48.0; pub const CENTER_PANEL_TOP: f32 = 48.0;
pub const LEFT_X: f32 = 24.0; pub const LEFT_X: f32 = 24.0;
pub const RIGHT_X: f32 = 1328.0; pub const RIGHT_X: f32 = 1328.0;
@@ -76,7 +77,7 @@ pub fn apply_theme(ctx: &egui::Context, theme: &AppTheme) {
visuals.override_text_color = Some(theme.text); visuals.override_text_color = Some(theme.text);
visuals.panel_fill = theme.bg; visuals.panel_fill = theme.bg;
visuals.window_fill = theme.panel; visuals.window_fill = theme.panel;
visuals.window_stroke = egui::Stroke::new(1.0, theme.border); visuals.window_stroke = egui::Stroke::new(1.0_f32, theme.border);
visuals.extreme_bg_color = theme.panel_deep; visuals.extreme_bg_color = theme.panel_deep;
visuals.faint_bg_color = theme.panel_strong; visuals.faint_bg_color = theme.panel_strong;
visuals.code_bg_color = theme.panel_deep; visuals.code_bg_color = theme.panel_deep;
@@ -84,23 +85,23 @@ pub fn apply_theme(ctx: &egui::Context, theme: &AppTheme) {
visuals.error_fg_color = ACCENT_RED; visuals.error_fg_color = ACCENT_RED;
visuals.widgets.noninteractive.bg_fill = theme.panel_strong; visuals.widgets.noninteractive.bg_fill = theme.panel_strong;
visuals.widgets.noninteractive.bg_stroke = egui::Stroke::new(1.0, theme.border_soft); visuals.widgets.noninteractive.bg_stroke = egui::Stroke::new(1.0_f32, theme.border_soft);
visuals.widgets.noninteractive.fg_stroke = egui::Stroke::new(1.0, theme.text); visuals.widgets.noninteractive.fg_stroke = egui::Stroke::new(1.0_f32, theme.text);
visuals.widgets.inactive.bg_fill = theme.panel_strong; visuals.widgets.inactive.bg_fill = theme.panel_strong;
visuals.widgets.inactive.bg_stroke = egui::Stroke::new(1.0, theme.border_soft); visuals.widgets.inactive.bg_stroke = egui::Stroke::new(1.0_f32, theme.border_soft);
visuals.widgets.inactive.fg_stroke = egui::Stroke::new(1.0, theme.text); visuals.widgets.inactive.fg_stroke = egui::Stroke::new(1.0_f32, theme.text);
visuals.widgets.hovered.bg_fill = egui::Color32::from_rgb(44, 57, 70); visuals.widgets.hovered.bg_fill = egui::Color32::from_rgb(44, 57, 70);
visuals.widgets.hovered.bg_stroke = egui::Stroke::new(1.0, theme.accent); visuals.widgets.hovered.bg_stroke = egui::Stroke::new(1.0_f32, theme.accent);
visuals.widgets.hovered.fg_stroke = egui::Stroke::new(1.0, egui::Color32::WHITE); visuals.widgets.hovered.fg_stroke = egui::Stroke::new(1.0_f32, egui::Color32::WHITE);
visuals.widgets.active.bg_fill = theme.accent; visuals.widgets.active.bg_fill = theme.accent;
visuals.widgets.active.bg_stroke = egui::Stroke::new(1.0, theme.accent_hot); visuals.widgets.active.bg_stroke = egui::Stroke::new(1.0_f32, theme.accent_hot);
visuals.widgets.active.fg_stroke = egui::Stroke::new(1.0, egui::Color32::WHITE); visuals.widgets.active.fg_stroke = egui::Stroke::new(1.0_f32, egui::Color32::WHITE);
visuals.widgets.open.bg_fill = egui::Color32::from_rgb(39, 50, 62); visuals.widgets.open.bg_fill = egui::Color32::from_rgb(39, 50, 62);
visuals.widgets.open.bg_stroke = egui::Stroke::new(1.0, theme.accent); visuals.widgets.open.bg_stroke = egui::Stroke::new(1.0_f32, theme.accent);
visuals.widgets.open.fg_stroke = egui::Stroke::new(1.0, theme.text); visuals.widgets.open.fg_stroke = egui::Stroke::new(1.0_f32, theme.text);
visuals.selection.bg_fill = egui::Color32::from_rgb(35, 123, 140); visuals.selection.bg_fill = egui::Color32::from_rgb(35, 123, 140);
visuals.selection.stroke = egui::Stroke::new(1.0, egui::Color32::WHITE); visuals.selection.stroke = egui::Stroke::new(1.0_f32, egui::Color32::WHITE);
visuals.hyperlink_color = theme.accent_hot; visuals.hyperlink_color = theme.accent_hot;
ctx.set_visuals(visuals); ctx.set_visuals(visuals);
@@ -126,8 +127,8 @@ pub fn apply_fonts(ctx: &egui::Context) {
let mut fonts = egui::FontDefinitions::default(); let mut fonts = egui::FontDefinitions::default();
fonts.font_data.insert( fonts.font_data.insert(
"Hack-Bold".to_owned(), "MapleMono-NF-CN-Bold".to_owned(),
egui::FontData::from_static(include_bytes!("../static/Hack-Bold.ttf")).into(), egui::FontData::from_static(include_bytes!("../static/MapleMono-NF-CN-Bold.ttf")).into(),
); );
let has_yahei = std::fs::read(r"C:\Windows\Fonts\msyh.ttc") let has_yahei = std::fs::read(r"C:\Windows\Fonts\msyh.ttc")
@@ -144,7 +145,7 @@ pub fn apply_fonts(ctx: &egui::Context) {
.families .families
.entry(egui::FontFamily::Proportional) .entry(egui::FontFamily::Proportional)
.or_default() .or_default()
.insert(0, "Hack-Bold".to_owned()); .insert(0, "MapleMono-NF-CN-Bold".to_owned());
if has_yahei { if has_yahei {
fonts fonts
.families .families
@@ -157,7 +158,7 @@ pub fn apply_fonts(ctx: &egui::Context) {
.families .families
.entry(egui::FontFamily::Monospace) .entry(egui::FontFamily::Monospace)
.or_default() .or_default()
.insert(0, "Hack-Bold".to_owned()); .insert(0, "MapleMono-NF-CN-Bold".to_owned());
if has_yahei { if has_yahei {
fonts fonts
.families .families
@@ -173,7 +174,7 @@ pub fn panel_frame(ctx: &egui::Context) -> egui::Frame {
let style = ctx.global_style(); let style = ctx.global_style();
egui::Frame::window(&style) egui::Frame::window(&style)
.fill(ONE_DARK_PRO.panel) .fill(ONE_DARK_PRO.panel)
.stroke(egui::Stroke::new(1.0, ONE_DARK_PRO.border)) .stroke(egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border))
.corner_radius(egui::CornerRadius::same(ONE_DARK_PRO.radius)) .corner_radius(egui::CornerRadius::same(ONE_DARK_PRO.radius))
.inner_margin(egui::Margin::same(METRICS.panel_padding)) .inner_margin(egui::Margin::same(METRICS.panel_padding))
.shadow(egui::epaint::Shadow { .shadow(egui::epaint::Shadow {
@@ -197,7 +198,7 @@ pub fn center_panel_frame() -> egui::Frame {
pub fn group_frame() -> egui::Frame { pub fn group_frame() -> egui::Frame {
egui::Frame::new() egui::Frame::new()
.fill(ONE_DARK_PRO.panel_deep) .fill(ONE_DARK_PRO.panel_deep)
.stroke(egui::Stroke::new(1.0, ONE_DARK_PRO.border_soft)) .stroke(egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border_soft))
.corner_radius(egui::CornerRadius::same(4)) .corner_radius(egui::CornerRadius::same(4))
.inner_margin(egui::Margin::symmetric( .inner_margin(egui::Margin::symmetric(
METRICS.group_padding_x, METRICS.group_padding_x,
@@ -208,7 +209,7 @@ pub fn group_frame() -> egui::Frame {
pub fn tag_button(label: impl Into<egui::WidgetText>) -> egui::Button<'static> { pub fn tag_button(label: impl Into<egui::WidgetText>) -> egui::Button<'static> {
egui::Button::new(label) egui::Button::new(label)
.fill(ONE_DARK_PRO.panel_strong) .fill(ONE_DARK_PRO.panel_strong)
.stroke(egui::Stroke::new(1.0, ONE_DARK_PRO.border)) .stroke(egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border))
.corner_radius(egui::CornerRadius::same(4)) .corner_radius(egui::CornerRadius::same(4))
.min_size(egui::vec2(0.0, METRICS.button_height)) .min_size(egui::vec2(0.0, METRICS.button_height))
} }
@@ -221,7 +222,7 @@ pub fn rich_tag_button(
egui::Button::new(text) egui::Button::new(text)
.fill(ONE_DARK_PRO.panel_strong) .fill(ONE_DARK_PRO.panel_strong)
.stroke(egui::Stroke::new(1.0, ONE_DARK_PRO.border)) .stroke(egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border))
.corner_radius(egui::CornerRadius::same(4)) .corner_radius(egui::CornerRadius::same(4))
.min_size(egui::vec2(0.0, METRICS.button_height)) .min_size(egui::vec2(0.0, METRICS.button_height))
} }
@@ -229,7 +230,7 @@ pub fn rich_tag_button(
pub fn primary_button(label: impl Into<egui::WidgetText>) -> egui::Button<'static> { pub fn primary_button(label: impl Into<egui::WidgetText>) -> egui::Button<'static> {
egui::Button::new(label) egui::Button::new(label)
.fill(ONE_DARK_PRO.accent) .fill(ONE_DARK_PRO.accent)
.stroke(egui::Stroke::new(1.0, ONE_DARK_PRO.accent_hot)) .stroke(egui::Stroke::new(1.0_f32, ONE_DARK_PRO.accent_hot))
.corner_radius(egui::CornerRadius::same(4)) .corner_radius(egui::CornerRadius::same(4))
.min_size(egui::vec2(112.0, METRICS.button_height)) .min_size(egui::vec2(112.0, METRICS.button_height))
} }
@@ -238,7 +239,7 @@ pub fn danger_button(label: impl Into<egui::WidgetText>) -> egui::Button<'static
egui::Button::new(label) egui::Button::new(label)
.fill(ACCENT_RED) .fill(ACCENT_RED)
.stroke(egui::Stroke::new( .stroke(egui::Stroke::new(
1.0, 1.0_f32,
egui::Color32::from_rgb(255, 138, 126), egui::Color32::from_rgb(255, 138, 126),
)) ))
.corner_radius(egui::CornerRadius::same(4)) .corner_radius(egui::CornerRadius::same(4))
@@ -251,7 +252,7 @@ pub fn accent_button(
) -> egui::Button<'static> { ) -> egui::Button<'static> {
egui::Button::new(label) egui::Button::new(label)
.fill(fill) .fill(fill)
.stroke(egui::Stroke::new(1.0, ONE_DARK_PRO.border)) .stroke(egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border))
.corner_radius(egui::CornerRadius::same(4)) .corner_radius(egui::CornerRadius::same(4))
.min_size(egui::vec2(0.0, METRICS.button_height)) .min_size(egui::vec2(0.0, METRICS.button_height))
} }
@@ -270,7 +271,7 @@ pub fn mode_button(label: &'static str, selected: bool) -> egui::Button<'static>
egui::Button::new(egui::RichText::new(label).color(egui::Color32::WHITE)) egui::Button::new(egui::RichText::new(label).color(egui::Color32::WHITE))
.fill(fill) .fill(fill)
.stroke(egui::Stroke::new(1.0, stroke)) .stroke(egui::Stroke::new(1.0_f32, stroke))
.corner_radius(egui::CornerRadius::same(4)) .corner_radius(egui::CornerRadius::same(4))
.min_size(egui::vec2(96.0, METRICS.button_height)) .min_size(egui::vec2(96.0, METRICS.button_height))
} }
@@ -278,7 +279,7 @@ pub fn mode_button(label: &'static str, selected: bool) -> egui::Button<'static>
pub fn icon_button<'a>(icon: impl Into<egui::WidgetText>, size: egui::Vec2) -> egui::Button<'a> { pub fn icon_button<'a>(icon: impl Into<egui::WidgetText>, size: egui::Vec2) -> egui::Button<'a> {
egui::Button::new(icon) egui::Button::new(icon)
.fill(ONE_DARK_PRO.panel_strong) .fill(ONE_DARK_PRO.panel_strong)
.stroke(egui::Stroke::new(1.0, ONE_DARK_PRO.border)) .stroke(egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border))
.corner_radius(egui::CornerRadius::same(4)) .corner_radius(egui::CornerRadius::same(4))
.min_size(size) .min_size(size)
} }

View File

@@ -187,6 +187,7 @@ impl Texture {
) )
} }
#[allow(clippy::too_many_arguments)]
pub fn from_rgba8_with_sampler( pub fn from_rgba8_with_sampler(
device: &wgpu::Device, device: &wgpu::Device,
queue: &wgpu::Queue, queue: &wgpu::Queue,

View File

@@ -83,53 +83,6 @@ pub fn apply_theme(ctx: &egui::Context, theme: &AppTheme) {
ctx.set_global_style(style); ctx.set_global_style(style);
} }
pub fn apply_fonts(ctx: &egui::Context) {
let mut fonts = egui::FontDefinitions::default();
fonts.font_data.insert(
"Hack-Bold".to_owned(),
egui::FontData::from_static(include_bytes!("../static/Hack-Bold.ttf")).into(),
);
let has_yahei = std::fs::read(r"C:\Windows\Fonts\msyh.ttc")
.or_else(|_| std::fs::read(r"C:\Windows\Fonts\msyhbd.ttc"))
.map(|font_data| {
fonts.font_data.insert(
"Microsoft-YaHei".to_owned(),
egui::FontData::from_owned(font_data).into(),
);
})
.is_ok();
fonts
.families
.entry(egui::FontFamily::Proportional)
.or_default()
.insert(0, "Hack-Bold".to_owned());
if has_yahei {
fonts
.families
.entry(egui::FontFamily::Proportional)
.or_default()
.push("Microsoft-YaHei".to_owned());
}
fonts
.families
.entry(egui::FontFamily::Monospace)
.or_default()
.insert(0, "Hack-Bold".to_owned());
if has_yahei {
fonts
.families
.entry(egui::FontFamily::Monospace)
.or_default()
.push("Microsoft-YaHei".to_owned());
}
ctx.set_fonts(fonts);
}
pub fn panel_frame(ctx: &egui::Context) -> egui::Frame { pub fn panel_frame(ctx: &egui::Context) -> egui::Frame {
let style = ctx.global_style(); let style = ctx.global_style();
egui::Frame::window(&style) egui::Frame::window(&style)

253
src/ui.rs
View File

@@ -7,7 +7,9 @@ use crate::{
serial_core::serial::{SerialIoStats, SerialProtocol}, serial_core::serial::{SerialIoStats, SerialProtocol},
style::{ style::{
self, ACCENT_BLUE, ACCENT_GREEN, ACCENT_ORANGE, ACCENT_RED, METRICS, ONE_DARK_PRO, self, ACCENT_BLUE, ACCENT_GREEN, ACCENT_ORANGE, ACCENT_RED, METRICS, ONE_DARK_PRO,
dim_text, group_frame, layout, panel_frame, rich_tag_button, tag_button, dim_text, group_frame,
layout::{self},
panel_frame, rich_tag_button, tag_button,
}, },
utils::serial_enum, utils::serial_enum,
}; };
@@ -51,6 +53,7 @@ pub struct ConnectPanelState {
#[derive(Clone, Copy, PartialEq, Eq)] #[derive(Clone, Copy, PartialEq, Eq)]
pub enum SerialMode { pub enum SerialMode {
Finger, Finger,
// Finger3D,
Hand, Hand,
} }
@@ -101,7 +104,7 @@ impl Default for ConfigPanelState {
let port = available_ports let port = available_ports
.first() .first()
.cloned() .cloned()
.unwrap_or_else(|| "COM3".to_owned()); .unwrap_or_else(|| "无可用串口".to_owned());
Self { Self {
mode: SerialMode::Finger, mode: SerialMode::Finger,
@@ -241,8 +244,8 @@ pub fn draw_connect_panel(
ui.vertical(|ui| { ui.vertical(|ui| {
draw_connect_port_row(ui, config); draw_connect_port_row(ui, config);
ui.add_space(6.0); // ui.add_space(8.0);
draw_connect_matrix_row(ui, config); // draw_connect_matrix_row(ui, config);
}); });
}); });
}); });
@@ -297,13 +300,12 @@ fn draw_connect_port_row(ui: &mut egui::Ui, config: &mut ConnectPanelState) {
)) ))
.on_hover_text("刷新串口") .on_hover_text("刷新串口")
.clicked() .clicked()
&& let Ok(ports) = serial_enum()
{ {
if let Ok(ports) = serial_enum() { if !ports.contains(&config.selected_port) {
if !ports.contains(&config.selected_port) { config.selected_port = ports.first().cloned().unwrap_or_default();
config.selected_port = ports.first().cloned().unwrap_or_default();
}
config.port = ports;
} }
config.port = ports;
} }
ui.add_space(METRICS.item_gap); ui.add_space(METRICS.item_gap);
@@ -385,43 +387,94 @@ fn draw_connect_action_row(
}); });
} }
#[allow(clippy::too_many_arguments)]
pub fn draw_config_panel( pub fn draw_config_panel(
ctx: &egui::Context, ctx: &egui::Context,
panel: &mut FloatingPanelState, panel: &mut FloatingPanelState,
config: &mut ConfigPanelState, config: &mut ConfigPanelState,
connection: &ConnectionManager, connection: &ConnectionManager,
recorder: &Recorder, recorder: &Recorder,
_state: SerialIoStats,
_sample_rate_hz: f32,
_render_rate_hz: f32,
) -> Option<SerialMode> { ) -> Option<SerialMode> {
let mut changed_mode = None; let mut changed_mode = None;
let conn_state = connection.state(); let conn_state = connection.state();
let stats = connection.stats(); let screen = ctx.content_rect();
let panel_width = responsive_panel_width(ctx, 560.0, 340.0); let bar_rect = egui::Rect::from_min_size(
screen.left_top() + egui::vec2(0.0, layout::TITLE_BAR_HEIGHT),
egui::vec2(screen.width(), layout::CONFIG_BAR_HEIGHT),
);
config.connected = matches!( config.connected = matches!(
conn_state, conn_state,
ConnectionState::Connected | ConnectionState::Streaming ConnectionState::Connected | ConnectionState::Streaming
); );
panel.visible = true;
draw_floating_panel(ctx, panel, "配置", "config_panel", 560.0, 340.0, |ui| { egui::Area::new(egui::Id::new("config_panel_bar"))
ui.set_min_width(panel_width); .fixed_pos(bar_rect.min)
ui.set_max_width(panel_width); .order(egui::Order::Foreground)
.show(ctx, |ui| {
ui.set_min_size(bar_rect.size());
ui.set_max_size(bar_rect.size());
if let Some(mode) = draw_mode_row(ui, config) { config_bar_frame().show(ui, |ui| {
changed_mode = Some(mode); ui.set_min_width(bar_rect.width());
} ui.set_max_width(bar_rect.width());
ui.spacing_mut().item_spacing = egui::vec2(METRICS.item_gap, 6.0);
// draw_mode_row(ui, config); ui.horizontal(|ui| {
ui.separator(); ui.label(style::panel_title("配置面板"));
draw_connection_row(ui, config, connection, recorder, conn_state); ui.add_space(12.0);
ui.add_space(8.0);
// Legacy serial parameter grid is intentionally kept commented for future hardware: if let Some(mode) = draw_config_bar_mode(ui, config) {
// draw_serial_grid(ui, config); changed_mode = Some(mode);
// ui.add_space(8.0); }
draw_mode_body(ui, config, conn_state, stats);
}); ui.add_space(12.0);
draw_config_bar_connection(ui, config, connection, recorder, conn_state);
// ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
// draw_conf
// })
})
})
});
// let stats = connection.stats();
// let panel_width = responsive_panel_width(ctx, 560.0, 340.0);
// config.connected = matches!(
// conn_state,
// ConnectionState::Connected | ConnectionState::Streaming
// );
// draw_floating_panel(ctx, panel, "配置", "config_panel", 560.0, 340.0, |ui| {
// ui.set_min_width(panel_width);
// ui.set_max_width(panel_width);
// if let Some(mode) = draw_mode_row(ui, config) {
// changed_mode = Some(mode);
// }
// // draw_mode_row(ui, config);
// ui.separator();
// draw_connection_row(ui, config, connection, recorder, conn_state);
// ui.add_space(8.0);
// // Legacy serial parameter grid is intentionally kept commented for future hardware:
// // draw_serial_grid(ui, config);
// // ui.add_space(8.0);
// draw_mode_body(ui, config, conn_state, stats);
// });
changed_mode changed_mode
} }
fn draw_mode_row(ui: &mut egui::Ui, config: &mut ConfigPanelState) -> Option<SerialMode> { fn config_bar_frame() -> egui::Frame {
egui::Frame::new()
.fill(ONE_DARK_PRO.panel_deep)
.inner_margin(egui::Margin::symmetric(8, 8))
}
fn draw_config_bar_mode(ui: &mut egui::Ui, config: &mut ConfigPanelState) -> Option<SerialMode> {
let mut changed_to = None; let mut changed_to = None;
ui.horizontal_wrapped(|ui| { ui.horizontal_wrapped(|ui| {
ui.colored_label(dim_text(), "模式"); ui.colored_label(dim_text(), "模式");
@@ -445,6 +498,86 @@ fn draw_mode_row(ui: &mut egui::Ui, config: &mut ConfigPanelState) -> Option<Ser
changed_to changed_to
} }
fn draw_config_bar_connection(
ui: &mut egui::Ui,
config: &mut ConfigPanelState,
connection: &ConnectionManager,
recorder: &Recorder,
conn_state: ConnectionState,
) {
ui.colored_label(dim_text(), "端口");
egui::ComboBox::from_id_salt("config_bar_ports")
.selected_text("config_bar_ports")
.width(170.0)
.selected_text(if config.port.is_empty() {
"无可用串口".to_owned()
} else {
config.port.clone()
})
.show_ui(ui, |ui| {
for port in &config.available_ports {
ui.selectable_value(&mut config.port, port.clone(), port.as_str());
}
});
if ui
.add(style::icon_button(
egui::RichText::new("\u{f021}")
.color(ONE_DARK_PRO.text)
.size(16.0),
egui::vec2(30.0, METRICS.field_height),
))
.on_hover_text("刷新串口")
.clicked()
{
refresh_config_ports(config);
}
ui.add_space(4.0);
ui.colored_label(dim_text(), "波特率");
ui.label(style::value_text(config.baud_rate.to_string()));
ui.add_space(4.0);
ui.colored_label(dim_text(), "状态");
ui.colored_label(
connection_status_color(conn_state),
connection_status_text(conn_state),
);
ui.add_space(6.0);
let is_connected = matches!(
conn_state,
ConnectionState::Connected | ConnectionState::Streaming
);
let button_text = if is_connected { "\u{f127}" } else { "\u{f0c1}" };
if ui
.add_sized(
egui::vec2(88.0, METRICS.button_height),
if is_connected {
style::danger_button(button_text)
} else {
style::primary_button(button_text)
},
)
.clicked()
{
if is_connected {
connection.disconnect();
} else if !config.port.is_empty() {
connection.connect(
&config.port,
12,
7,
config.mode.baud_rate(),
config.mode.protocol(),
recorder.clone(),
);
}
}
}
fn draw_connection_row( fn draw_connection_row(
ui: &mut egui::Ui, ui: &mut egui::Ui,
config: &mut ConfigPanelState, config: &mut ConfigPanelState,
@@ -457,7 +590,7 @@ fn draw_connection_row(
ui.horizontal_wrapped(|ui| { ui.horizontal_wrapped(|ui| {
ui.label(style::field_label("端口")); ui.label(style::field_label("端口"));
egui::ComboBox::from_id_salt("config_ports") egui::ComboBox::from_id_salt("config_ports")
.width(ui.available_width().min(150.0).max(104.0)) .width(ui.available_width().clamp(104.0, 150.0))
.selected_text(if config.port.is_empty() { .selected_text(if config.port.is_empty() {
"无可用串口".to_owned() "无可用串口".to_owned()
} else { } else {
@@ -717,7 +850,7 @@ pub fn icon_button_sized<'a>(
), ),
} }
.fill(ONE_DARK_PRO.panel_strong) .fill(ONE_DARK_PRO.panel_strong)
.stroke(egui::Stroke::new(1.0, ONE_DARK_PRO.border)) .stroke(egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border))
.corner_radius(egui::CornerRadius::same(ONE_DARK_PRO.radius)) .corner_radius(egui::CornerRadius::same(ONE_DARK_PRO.radius))
.min_size(size); .min_size(size);
@@ -885,9 +1018,8 @@ pub fn draw_hand_force_panels(ctx: &egui::Context, visible: bool, histories: &[V
let left_top = (screen.center().y - left_height * 0.5).max(min_top); let left_top = (screen.center().y - left_height * 0.5).max(min_top);
let right_top = (screen.center().y - right_height * 0.5).max(min_top); let right_top = (screen.center().y - right_height * 0.5).max(min_top);
for index in 0..HAND_FORCE_PANEL_TITLES.len() { for (index, &(code, title)) in HAND_FORCE_PANEL_TITLES.iter().enumerate() {
let history = histories.get(index).map(Vec::as_slice).unwrap_or(&[]); let history = histories.get(index).map(Vec::as_slice).unwrap_or(&[]);
let (code, title) = HAND_FORCE_PANEL_TITLES[index];
let (target_x, target_y) = if index < left_count { let (target_x, target_y) = if index < left_count {
(left_x, left_top + index as f32 * (panel_height + gap)) (left_x, left_top + index as f32 * (panel_height + gap))
} else { } else {
@@ -911,6 +1043,7 @@ pub fn draw_hand_force_panels(ctx: &egui::Context, visible: bool, histories: &[V
} }
} }
#[allow(clippy::too_many_arguments)]
fn draw_force_chart_area( fn draw_force_chart_area(
ctx: &egui::Context, ctx: &egui::Context,
id: egui::Id, id: egui::Id,
@@ -987,7 +1120,7 @@ fn paint_resultant_force_chart(ui: &mut egui::Ui, values: &[f32], chart_height:
painter.rect_stroke( painter.rect_stroke(
rect, rect,
radius, radius,
egui::Stroke::new(1.0, color_alpha(ONE_DARK_PRO.accent, 95)), egui::Stroke::new(1.0_f32, color_alpha(ONE_DARK_PRO.accent, 95)),
egui::StrokeKind::Outside, egui::StrokeKind::Outside,
); );
@@ -1036,11 +1169,11 @@ fn paint_resultant_force_chart(ui: &mut egui::Ui, values: &[f32], chart_height:
if points.len() >= 2 { if points.len() >= 2 {
plot_painter.add(egui::Shape::line( plot_painter.add(egui::Shape::line(
points.clone(), points.clone(),
egui::Stroke::new(4.0, color_alpha(ONE_DARK_PRO.accent, 45)), egui::Stroke::new(4.0_f32, color_alpha(ONE_DARK_PRO.accent, 45)),
)); ));
plot_painter.add(egui::Shape::line( plot_painter.add(egui::Shape::line(
points.clone(), points.clone(),
egui::Stroke::new(1.7, ONE_DARK_PRO.accent), egui::Stroke::new(1.7_f32, ONE_DARK_PRO.accent),
)); ));
} }
@@ -1050,7 +1183,7 @@ fn paint_resultant_force_chart(ui: &mut egui::Ui, values: &[f32], chart_height:
last, last,
5.0 + pulse * 12.0, 5.0 + pulse * 12.0,
egui::Stroke::new( egui::Stroke::new(
1.0, 1.0_f32,
color_alpha(ACCENT_GREEN, ((1.0 - pulse) * 120.0) as u8), color_alpha(ACCENT_GREEN, ((1.0 - pulse) * 120.0) as u8),
), ),
); );
@@ -1074,7 +1207,7 @@ fn paint_force_grid(
egui::pos2(chart_rect.left(), y), egui::pos2(chart_rect.left(), y),
egui::pos2(chart_rect.right(), y), egui::pos2(chart_rect.right(), y),
], ],
egui::Stroke::new(1.0, color_alpha(ONE_DARK_PRO.border, 78)), egui::Stroke::new(1.0_f32, color_alpha(ONE_DARK_PRO.border, 78)),
); );
painter.text( painter.text(
egui::pos2(rect.left() + 8.0, y), egui::pos2(rect.left() + 8.0, y),
@@ -1092,7 +1225,7 @@ fn paint_force_grid(
egui::pos2(x, chart_rect.top()), egui::pos2(x, chart_rect.top()),
egui::pos2(x, chart_rect.bottom()), egui::pos2(x, chart_rect.bottom()),
], ],
egui::Stroke::new(1.0, color_alpha(ONE_DARK_PRO.border_soft, 42)), egui::Stroke::new(1.0_f32, color_alpha(ONE_DARK_PRO.border_soft, 42)),
); );
} }
@@ -1201,24 +1334,22 @@ fn draw_floating_panel(
window_rect = Some(response.response.rect); window_rect = Some(response.response.rect);
} }
if hide_requested { if hide_requested && let Some(rect) = window_rect {
if let Some(rect) = window_rect { let screen = ctx.content_rect();
let screen = ctx.content_rect(); let tag_size = egui::vec2(86.0, 22.0);
let tag_size = egui::vec2(86.0, 22.0);
let distance_to_left = rect.left(); let distance_to_left = rect.left();
let distance_to_right = screen.right() - rect.right(); let distance_to_right = screen.right() - rect.right();
let x = if distance_to_left <= distance_to_right { let x = if distance_to_left <= distance_to_right {
screen.left() screen.left()
} else { } else {
screen.right() - tag_size.x screen.right() - tag_size.x
}; };
let y = rect.top().clamp(screen.top(), screen.bottom() - tag_size.y); let y = rect.top().clamp(screen.top(), screen.bottom() - tag_size.y);
panel.tag_pos = egui::pos2(x, y); panel.tag_pos = egui::pos2(x, y);
}
} }
panel.visible = open && !hide_requested; panel.visible = open && !hide_requested;
} }
@@ -1401,11 +1532,11 @@ fn paint_integrated_handle(
ui.painter().add(egui::Shape::convex_polygon( ui.painter().add(egui::Shape::convex_polygon(
points.clone(), points.clone(),
fill, fill,
egui::Stroke::new(1.0, ONE_DARK_PRO.border), egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border),
)); ));
ui.painter().line_segment( ui.painter().line_segment(
[points[2], points[3]], [points[2], points[3]],
egui::Stroke::new(1.0, ONE_DARK_PRO.border_soft), egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border_soft),
); );
} }
@@ -1426,14 +1557,14 @@ fn paint_integrated_handle(
arrow_center + egui::vec2(-6.0, -2.0 * arrow), arrow_center + egui::vec2(-6.0, -2.0 * arrow),
arrow_center + egui::vec2(0.0, 4.0 * arrow), arrow_center + egui::vec2(0.0, 4.0 * arrow),
], ],
egui::Stroke::new(1.7, arrow_color), egui::Stroke::new(1.7_f32, arrow_color),
); );
ui.painter().line_segment( ui.painter().line_segment(
[ [
arrow_center + egui::vec2(6.0, -2.0 * arrow), arrow_center + egui::vec2(6.0, -2.0 * arrow),
arrow_center + egui::vec2(0.0, 4.0 * arrow), arrow_center + egui::vec2(0.0, 4.0 * arrow),
], ],
egui::Stroke::new(1.7, arrow_color), egui::Stroke::new(1.7_f32, arrow_color),
); );
if !label.is_empty() { if !label.is_empty() {
@@ -1459,8 +1590,8 @@ fn paint_integrated_center_panel(
handle_on_bottom: bool, handle_on_bottom: bool,
) { ) {
let painter = ui.painter(); let painter = ui.painter();
let stroke = egui::Stroke::new(1.0, ONE_DARK_PRO.border); let stroke = egui::Stroke::new(1.0_f32, ONE_DARK_PRO.border);
let accent_stroke = egui::Stroke::new(1.2, ONE_DARK_PRO.border_soft); let accent_stroke = egui::Stroke::new(1.2_f32, ONE_DARK_PRO.border_soft);
let top = rect.top(); let top = rect.top();
let left = rect.left(); let left = rect.left();
let right = rect.right(); let right = rect.right();
@@ -1605,7 +1736,7 @@ pub fn draw_signal_chart(ui: &mut egui::Ui, values: &[f32], label: &str, color:
}) })
.collect(); .collect();
painter.add(egui::Shape::line(points, egui::Stroke::new(1.5, color))); painter.add(egui::Shape::line(points, egui::Stroke::new(1.5_f32, color)));
}); });
} }
@@ -1666,10 +1797,8 @@ pub fn draw_recording_toolbar(ui: &mut egui::Ui, recorder: &Recorder, export_pat
ui.add_space(4.0); ui.add_space(4.0);
// Pause/Resume // Pause/Resume
if is_recording { if is_recording && ui.add(tag_button("⏸ 暂停")).clicked() {
if ui.add(tag_button("⏸ 暂停")).clicked() { let _ = recorder.pause_recording();
let _ = recorder.pause_recording();
}
} }
ui.add_space(8.0); ui.add_space(8.0);

View File

@@ -1,4 +1,3 @@
use anyhow;
use serialport::available_ports; use serialport::available_ports;
pub fn serial_enum() -> anyhow::Result<Vec<String>> { pub fn serial_enum() -> anyhow::Result<Vec<String>> {

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